
In the 1996 paper – Hearts, Clubs, Diamonds, Spades: Players Who Suit MUDs, Richard Bartle described how mindsets and goals of different players could be described in a way to analyze the dynamic of balance in a game:
- Achievers are goal-oriented and enjoy meeting milestones they set for themselves
- Explorers want to learn as much as they can about the game they’re playing—mapping it, experimenting with it
- Socializers most enjoy their interactions and conversations with others; relationship building
- Killers like to demonstrate and exercise their power over others (and make impact on others)
Bartle’s paper has some fascinating discussion of how the balance of a game might be tweaked by focusing on combinations of these player roles.
But what are you? Are you an achiever, an explorer, a socialized, or a killer?
That is, what motivates you to do anything you do. Do you do things to learn how to achieve something? To dig into the explration? To be part of a community? Or, to have more impact on the world?
